Combat Commander: Battle Pack #3 -- Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this third Battle Pack shifts to the West Front in June, July and August 1944 as various Allied forces landed on French soil to fight the occupying German forces. CC: Normandy features seventeen new scenarios printed on cardstock -- one of which is a multi-scenario Campaign Game -- as well as eight new maps, added markers necessary for some of the scenarios, and a new feature to the series: a majority of the leader counters represent historical individuals who actually fought in the depicted actions. COMPONENTS Four 17"x22" 2-sided, full-color maps Nine 8.5"x11" 2-sided Scenario Cards 176 die-cut counters 12-page color Play Book Rules relevant to the characteristic fighting on the invasion beaches and inland bocage are included. -- Rural Roads and Bocage; -- Limited Smoke Barrage; -- Mortar Spotters; -- Invasion Terrain (Beach, Shingle, Water Barrier, Communication Trench, Hedgehog) -- Bunker Busting; -- and Night. Additional special scenario and campaign rules cover well-known individual features of the fighting such as Widerstandsnests, Casemates, Coastal Batteries, Commando Movement, Cliff Scaling, Bocage Clearing Doctrine, Pre-Registered Mortar Batteries, Armor Support and Air Superiority. The maps depict specific locations in Normandy: Pegasus Bridge, Pointe du Hoc, Omaha Beach (one directly on the beach at Widerstandsnest 61 and two on the bluffs above the beach, one on the western cliffs and the other on the eastern flank heading towards Cabourg), the villages of Crisbecq and La Madeleine, and finally Sword Beach (at La Brèche d’Hermanville). The scenarios in CC: Normandy include: -- "Pegasus Bridge" using an accurate map, with British Airborne units, 6 June 1944; -- Taking the Point" set at Pointe du Hoc, with US Rangers, 6 June 1944; -- "Taking the Point (Planned)", revised version allowing players to try the planned assault, 6 June 1944; -- "Widerstandsnest 61" set at Omaha Beach, with US Army units, 6 June 1944; -- "Mazed and Confused" set in the communication trench network above Omaha Beach, with US Rangers, 6 June 1944; -- "This Man Was Good" set in the bluffs above Omaha Beach, with a German Counterattack of US Army units, 6 June 1944; -- "The Uneasy Wait" set on Sword Beach at Widerstandsnest 20 (codenamed Cod), with British units, 6 June 1944; -- "The New Highlanders" set at the village of Authie inland from Juno Beach, with Canadian units, 7 June 1944; -- "Deeds not Words" set at Battery Crisbecq inland from Utah Beach, with US Army units, 8 June 1944; -- "East by Northwest" set inland in Brittany, with French SAS Commando and FFI units facing Ostruppen (as represented by conscripts with Georgian and Ukrainian leaders), 18 June 1944; -- "Graveyard of the North Shores" set near the Carpiquet airfield outside Caen, with Canadian units, 4 July 1944; -- "Bingham Must Hold" set at the village of La Madeleine outside of St Lô, with US Army units, 15 July 1944; -- "Compagnie Scamaroni" set in Caen at night, with a combined force of Canadian engineers and FFI commandos facing Luftwaffe troops at the opening of Operation Atlantic, 18 July 1944; -- "Cheux’d Up" depicting action at Cheux during Operation Epsom, with Scottish units, 25 July 1944; -- "Old Hickory Resolute" set at Mortain, with US Army units facing a German assault that was part of Operation Lüttich, 8 August 1944; -- "Surrender is out of the Question!", set at the infamous Maczuga Hill depicting the brave night defense by the Polish units of the 1st Armoured Division, 20 August 1944; -- and the "29, Let’s Go!" multi-scenario Campaign Game recreating eight days (11 July through 18 July 1944) of the 116th Regiment of the 29th Infantry Division’s assault on St. Lô; players are encouraged to see whether they can push the 116th Regiment to reach La Madeleine by 15 July (to match the historical scenario above). NOTE: CC:Normandy is not a complete game and requires ownership of both Combat Commander:Europe and Combat Commander:Mediterranean to play. Designed by John Foley Developed by Kai Jensen Additional scenario designs in this third Pack are courtesy of John Butterfield, Bryan Collars, Ric Van Dyke, and Volko Ruhnke.

Description

Combat Commander: Battle Pack #3 -- Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this third Battle Pack shifts to the West Front in June, July and August 1944 as various Allied forces landed on French soil to fight the occupying German forces. CC: Normandy features seventeen new scenarios printed on cardstock -- one of which is a multi-scenario Campaign Game -- as well as eight new maps, added markers necessary for some of the scenarios, and a new feature to the series: a majority of the leader counters represent historical individuals who actually fought in the depicted actions. COMPONENTS Four 17"x22" 2-sided, full-color maps Nine 8.5"x11" 2-sided Scenario Cards 176 die-cut counters 12-page color Play Book Rules relevant to the characteristic fighting on the invasion beaches and inland bocage are included. -- Rural Roads and Bocage; -- Limited Smoke Barrage; -- Mortar Spotters; -- Invasion Terrain (Beach, Shingle, Water Barrier, Communication Trench, Hedgehog) -- Bunker Busting; -- and Night. Additional special scenario and campaign rules cover well-known individual features of the fighting such as Widerstandsnests, Casemates, Coastal Batteries, Commando Movement, Cliff Scaling, Bocage Clearing Doctrine, Pre-Registered Mortar Batteries, Armor Support and Air Superiority. The maps depict specific locations in Normandy: Pegasus Bridge, Pointe du Hoc, Omaha Beach (one directly on the beach at Widerstandsnest 61 and two on the bluffs above the beach, one on the western cliffs and the other on the eastern flank heading towards Cabourg), the villages of Crisbecq and La Madeleine, and finally Sword Beach (at La Brèche d’Hermanville). The scenarios in CC: Normandy include: -- "Pegasus Bridge" using an accurate map, with British Airborne units, 6 June 1944; -- Taking the Point" set at Pointe du Hoc, with US Rangers, 6 June 1944; -- "Taking the Point (Planned)", revised version allowing players to try the planned assault, 6 June 1944; -- "Widerstandsnest 61" set at Omaha Beach, with US Army units, 6 June 1944; -- "Mazed and Confused" set in the communication trench network above Omaha Beach, with US Rangers, 6 June 1944; -- "This Man Was Good" set in the bluffs above Omaha Beach, with a German Counterattack of US Army units, 6 June 1944; -- "The Uneasy Wait" set on Sword Beach at Widerstandsnest 20 (codenamed Cod), with British units, 6 June 1944; -- "The New Highlanders" set at the village of Authie inland from Juno Beach, with Canadian units, 7 June 1944; -- "Deeds not Words" set at Battery Crisbecq inland from Utah Beach, with US Army units, 8 June 1944; -- "East by Northwest" set inland in Brittany, with French SAS Commando and FFI units facing Ostruppen (as represented by conscripts with Georgian and Ukrainian leaders), 18 June 1944; -- "Graveyard of the North Shores" set near the Carpiquet airfield outside Caen, with Canadian units, 4 July 1944; -- "Bingham Must Hold" set at the village of La Madeleine outside of St Lô, with US Army units, 15 July 1944; -- "Compagnie Scamaroni" set in Caen at night, with a combined force of Canadian engineers and FFI commandos facing Luftwaffe troops at the opening of Operation Atlantic, 18 July 1944; -- "Cheux’d Up" depicting action at Cheux during Operation Epsom, with Scottish units, 25 July 1944; -- "Old Hickory Resolute" set at Mortain, with US Army units facing a German assault that was part of Operation Lüttich, 8 August 1944; -- "Surrender is out of the Question!", set at the infamous Maczuga Hill depicting the brave night defense by the Polish units of the 1st Armoured Division, 20 August 1944; -- and the "29, Let’s Go!" multi-scenario Campaign Game recreating eight days (11 July through 18 July 1944) of the 116th Regiment of the 29th Infantry Division’s assault on St. Lô; players are encouraged to see whether they can push the 116th Regiment to reach La Madeleine by 15 July (to match the historical scenario above). NOTE: CC:Normandy is not a complete game and requires ownership of both Combat Commander:Europe and Combat Commander:Mediterranean to play. Designed by John Foley Developed by Kai Jensen Additional scenario designs in this third Pack are courtesy of John Butterfield, Bryan Collars, Ric Van Dyke, and Volko Ruhnke.
Write Your Own Review
Only registered users can write reviews. Please Sign in or create an account

Additional Information

More Information
Publisher GMT Games
Players 2

Combat Commander - Normandy

Combat Commander - Normandy

Out of stock
SKU
GMT813
£34.99

Delivery Information

Click here for more info

Delivery Information (UK):

Delivery Options Price Usual Timing
Mainland UK Delivery (2nd Class)
(Excludes Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£3.99 or Free*
*(Subject to minimum order amount £80)
2-7 working days
(Monday to Friday, excluding public holidays)
Rest of UK (Courier only)
(Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£30 - Scottish Highlands, Isle of Wight
£30 - Scottish Islands, Northern Ireland, Channel Isles, Scilly Isles and Isle of Man
2-3 working days
(Monday to Friday, excluding public holidays)
Courier Mainland UK Delivery
(Mainland UK Only. Excludes Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£7.00 2-3 working days
(Monday to Friday, excluding public holidays)

WHERE ELSE WE DELIVER:

We can deliver anywhere in the UK, excluding BFPO addresses. We are also able to deliver to Austria, Belgium, Bulgaria, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Netherlands, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain and Sweden. We also deliver by air (some restrictions apply) to Afghanistan, Albania, Australia, Hong Kong, Japan and the USA.

Please Note: Orders placed for delivery within the UK can only be paid for using a UK registered debit or credit card. Orders placed for delivery to the European countries listed can be paid for using a UK registered debit or credit card. Please note that if you try paying using a non-UK registered card, payment will be accepted or declined based on the information your bank ends SagePay - this does not apply for orders placed using PayPal. All orders placed are in GBP (£).

A1 Toys Ltd. All Rights Reserved.