The Magnificent

The Magnificent

In stock
Only 1 left
SKU
APOMAGNI01
£52.99

Delivery Information

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Delivery Information (UK):

Delivery OptionsPriceUsual Timing
Mainland UK Delivery (2nd Class)
(Excludes Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£3.99 or Free*
*(Subject to minimum order amount £40)
2-7 working days
(Monday to Friday, excluding public holidays)
Rest of UK (Courier only)
(Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£27 - Scottish Highlands, Isle of Wight
£16 - Scottish Islands, Northern Ireland, Channel Isles, Scilly Isles and Isle of Man
2-3 working days
(Monday to Friday, excluding public holidays)
Courier Mainland UK Delivery
(Mainland UK Only. Excludes Scottish Isles & Highlands, Northern Ireland, Channel Islands, Isle of Man)
£6.00 2-3 working days
(Monday to Friday, excluding public holidays)

WHERE ELSE WE DELIVER:

We can deliver anywhere in the UK, excluding BFPO addresses. We are also able to deliver to Austria, Belgium, Bulgaria, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Netherlands, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain and Sweden. We also deliver by air (some restrictions apply) to Afghanistan, Albania, Australia, Hong Kong, Japan and the USA.

Please Note: Orders placed for delivery within the UK can only be paid for using a UK registered debit or credit card. Orders placed for delivery to the European countries listed can be paid for using a UK registered debit or credit card. Please note that if you try paying using a non-UK registered card, payment will be accepted or declined based on the information your bank ends SagePay - this does not apply for orders placed using PayPal. All orders placed are in GBP (£).

The Magnificent Board Game

Description

The Magnificent is a tightly designed Eurogame from the creators of Santa Maria set in a mystical world beautifully illustrated by French artist Martin Mottet. In the game, players are competing to attract the largest audiences to their shows, featuring magnificent performers. In the process, you must expand your camp by placing Tetris-style tiles on your player board, gather elements needed for the shows, and set up performances in your tents. On your turn, you take one die from the supply. The value of the chosen die is your strength. Add to this the value of all dice of the same color that you have already collected, then use this strength to carry out one of three main actions: build, travel or perform. The more strength you have, the better the action will be, but at the end of the round, you must pay — in coins — the total of your highest-valued dice color. Thus, taking dice of the same color makes for better actions, but will cost more coins. After each player has taken four turns, the round ends. Each player must discard one of their ringmaster cards and score points according to its requirements. After three rounds, the game ends, and the player who has collected the most points wins. In more detail, players start the game with four ringmaster cards and a unique trainer tile. Each ringmaster card provides a special ability (which is triggered when you place a die on it) and a unique end-of-round scoring opportunity. When you choose a ringmaster card to discard and score at the end of the round, you must therefore also take into consideration which special abilities you want to keep. In addition to your main action, you may use trainers on your personal unique trainer tiles or on common trainer spaces on the game board for various benefits. At the end of each round, in order of the players' highest-ranked performances, players choose a new ringmaster card and a trainer tile, providing new abilities and scoring opportunities for the next round.
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Additional Information

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Players 1-4
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